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Versión completa: Limit attackspeed for all classes to avoid speedhackers S2 SSeMU
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Photo of edit txt file
Hello. Can you give an example how i can fill this txt correctly to limit attackspeed for each class to work properly, to avoid speedhackers. Thank you.
Example 41 * * * * * * * 1000 1 5 0 // Twist Slash 5 count max in 1 seg
I can do the same ( values that you write ) for all skills like evil spirits, blast ( cometfall ), deathstab, decay, icestorm, ice arrow, penetration, triple shot etc?

1000 delay, 1Mincount, 5 Maxcount, 0 Action???
https://ibb.co/9gXhhXn

I done it.
Now what will happened if someone use speedhack? I get a notice in logs, or client stop his attackspeed if he cross over the 5 attacks in 1 second ( get delay attack ) ?
You should also keep in mind that there are skills in the tree that have another index