Buenas, sooy medio nuevo en el tema y con estos files se me dificula entender algunas cosas. Por ejemplo; como hago para que el luck, la cantidad de opciones exce (entre 1 y 2 opciones) y el option del item sean aleatorios en las kunduns ?
Les dejo como estoy armando la kundun+2
Les dejo como estoy armando la kundun+2
Cita:2
// ------------------------------------------------------------------------------------------
// [0~100] [0~100] [0~3] [0~2] [0~65535] [0~65535] [0~65535]
// ItemRate MoneyDrop BagUseEffect RewardType RewardCoin1 RewardCoin2 RewardCoin3
// ------------------------------------------------------------------------------------------
100 0 0 0 0 0 0
end
3
// --------------------------------
// [0~9] [0~10000] [*/N]
// BagIndex DropRate MapNumber
// --------------------------------
0 10000 *
end
4
// ---------------------------------------------------------------------------------------------------------------
// [0~9] [5~16] [0~10000] [0~10000] [1~255] [1~255] [Class 0~3]
// BagIndex Section SectionRate SetDropRate MinDropCount MaxDropCount DW DK FE MG DL SU RF
// ---------------------------------------------------------------------------------------------------------------
0 5 10000 0 1 1 1 1 1 1 1 1 1
end
5
// -------------------------------------------------------------------------------------------------------------------------------
// [Ref: ItemOptionRate.txt] [Level] [Skill] [Luck] [JoL] [Exc] [Set] [Socket]
// -------------------------------------------------------------------------------------------------------------------------------
// [00,000] [0~15] [0~255] [*/N] [*/N] [*/N] [*/N] [*/N] [*/N] [*/N] [InSec]
// ItemIndex ItemLevel GradeCount Option0 Option1 Option2 Option3 Option4 Option5 Option6 Duration Comment
// -------------------------------------------------------------------------------------------------------------------------------
00,000 0 0 * 12 12 12 12 * * 0 //Kris [Skill Luck Option: +4 Exc: 1]
00,001 0 0 * 12 12 12 12 * * 0 //Short Sword [Skill Luck Option: +4 Exc: 1]
00,002 0 0 * 12 12 12 12 * * 0 //Rapier [Skill Luck Option: +4 Exc: 1]
00,003 0 0 * 12 12 12 12 * * 0 //Katana [Skill Luck Option: +4 Exc: 1]
00,013 0 0 * 12 12 12 12 * * 0 //Double Blade [Skill Luck Option: +4 Exc: 1]
04,010 0 0 * 12 12 12 12 * * 0 //Arquebus [Skill Luck Option: +4 Exc: 1]
06,004 0 0 * 12 12 12 12 * * 0 //Buckler [Skill Luck Option: +4 Exc: 1]
07,005 0 0 * 12 12 12 12 * * 0 //Leather Helm [Skill Luck Option: +4 Exc: 1]
08,005 0 0 * 12 12 12 12 * * 0 //Leather Armor [Skill Luck Option: +4 Exc: 1]
09,005 0 0 * 12 12 12 12 * * 0 //Leather Pants [Skill Luck Option: +4 Exc: 1]
10,005 0 0 * 12 12 12 12 * * 0 //Leather Gloves [Skill Luck Option: +4 Exc: 1]
07,002 0 0 * 12 12 12 12 * * 0 //Pad Helm [Skill Luck Option: +4 Exc: 1]
08,002 0 0 * 12 12 12 12 * * 0 //Pad Armor [Skill Luck Option: +4 Exc: 1]
09,002 0 0 * 12 12 12 12 * * 0 //Pad Pants [Skill Luck Option: +4 Exc: 1]
10,002 0 0 * 12 12 12 12 * * 0 //Pad Gloves [Skill Luck Option: +4 Exc: 1]
11,002 0 0 * 12 12 12 12 * * 0 //Pad Boots [Skill Luck Option: +4 Exc: 1]
07,010 0 0 * 12 12 12 12 * * 0 //Vine Helm [Skill Luck Option: +4 Exc: 1]
08,010 0 0 * 12 12 12 12 * * 0 //Vine Armor [Skill Luck Option: +4 Exc: 1]
09,010 0 0 * 12 12 12 12 * * 0 //Vine Pants [Skill Luck Option: +4 Exc: 1]
10,010 0 0 * 12 12 12 12 * * 0 //Vine Gloves [Skill Luck Option: +4 Exc: 1]
11,010 0 0 * 12 12 12 12 * * 0 //Vine Boots [Skill Luck Option: +4 Exc: 1]